Child Warfare

 Child Warfare is a class-based shooter developed by Pyro Enterprises. Heavily inspired by Team Fortress 2, it differentiates itself with its much lighter style and variants on classic shooter tropes.

Gameplay
Child Warfare is a class-based shooter heavily based on various other games in the genre, primarily Team Fortress 2 and the upcoming Doom reboot. Each class is a child, each with their own unique weapons based off of toys and makeshift objects. Players choose a class and join a team in order to accomplish the mode's objective.

Gunplay in Child Warfare is meant to emulate the infighting within large groups of children, and as such, strategy is intentionally limited. While some normal shooter strategies (such as hiding behind cover or using grenades to attack behind walls) remain, aggressiveness is rewarded and players are encouraged to rush headlong into battle.

If a player has their health drained, they become scared, becoming invisible, invulnerable to any damage, and incapable of attacking. During this period, players are advised to retreat before they become visible again.

Modes
TBA

Classes
TBA